You'll find an arcade cabinet in the back area that you can actually play, as well as a computer you can log into that includes a number of programs to mess with and has text adventure games on it.ĭepending on your choices through the game, opening the gate can also have an effect on Cold War's ending, so make sure you do it before the end of the game. Unlocking the safe house door gets you to a few surprises. The padlock code is 11-22-63-the date of the Kennedy assassination. If you want to skip finding the clues, you can just input the code, although you might have already guessed what it is. Look for the last document in the dark room, on the right wall as you go through the door. The report is right there under your feet-easy to blow past because it can be difficult to spot. Standing in front of the padlock, take a few steps back and look down. The second document is the toughest to find just because of how it's positioned. You'll see a doorway you can pass through into the hall beyond. With the evidence board at your back, walk around to the right side of the small office building with the blinds. The first document is in a hallway off the back of the safe room. What did the Warren Commission concern, and what famous Cold-War-era event occurred in Dallas? Clinical Record If you know your history, then this challenge might even be easier for you. To open the safe house door, you'll need numbers hidden on three documents: the Clinical Record, the Warren Commission report, the Clinical Report, and the Dallas News Article. Here's a quick rundown of where to find each of the clues for the combination, as well as the code if you want to skip that part. Now Playing: Call Of Duty: Black Ops Cold War Story So Far By clicking 'enter', you agree to GameSpot's
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